Searched refs:lastFlushedTransform_ (Results 1 – 2 of 2) sorted by relevance
262 GraphicTransformType lastFlushedTransform_ = GraphicTransformType::GRAPHIC_ROTATE_NONE; variable
684 utils->ComputeTransformMatrixV2(matrix, matrixSize, buffer, lastFlushedTransform_, damage); in GetLastFlushedBuffer()686 utils->ComputeTransformMatrix(matrix, matrixSize, buffer, lastFlushedTransform_, damage); in GetLastFlushedBuffer()739 lastFlushedTransform_ = transform_; in DoFlushBufferLocked()