Home
last modified time | relevance | path

Searched refs:layerMask (Results 1 – 25 of 28) sorted by relevance

12

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Drender_data_defines_3d.h142 uint64_t layerMask { 1 };
253 uint64_t layerMask { RenderSceneDataConstants::DEFAULT_LAYER_MASK };
311 uint64_t layerMask { RenderSceneDataConstants::INVALID_ID };
433 uint64_t layerMask { RenderSceneDataConstants::INVALID_ID };
476 uint64_t layerMask { RenderSceneDataConstants::INVALID_ID };
501 uint64_t layerMask { RenderSceneDataConstants::INVALID_ID };
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/test/unittest/
H A Dhdilayerinfo_test.cpp625 HdiLayerInfo::LayerMask layerMask = HdiLayerInfo::LayerMask::LAYER_MASK_NORMAL; variable
626 HdiLayerInfoTest::hdiLayerInfo_->SetLayerMaskInfo(layerMask);
628 ASSERT_EQ(layerMask, Get);
642 HdiLayerInfo::LayerMask layerMask = HdiLayerInfo::LayerMask::LAYER_MASK_HBM_SYNC; variable
643 HdiLayerInfoTest::hdiLayerInfo_->SetLayerMaskInfo(layerMask);
645 ASSERT_EQ(layerMask, Get);
H A Dhdidevice_test.cpp195 uint32_t layerMask = 0; variable
196 …ASSERT_EQ(HdiDeviceTest::hdiDevice_->SetLayerMaskInfo(screenId, layerId, layerMask), GRAPHIC_DISPL…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp338 renderCamera.layerMask = cc.layerMask; in FillRenderCameraBaseFromCameraComponent()
439 renderEnv.layerMask = nodeLayerMask; in FillRenderEnvironment()
541 renderFog.layerMask = nodeLayerMask; in GetRenderCameraFogFromComponent()
564 uint64_t layerMask = LayerConstants::DEFAULT_LAYER_MASK; in GetRenderCameraFogFromComponent() local
566 layerMask = layerHandle->layerMask; in GetRenderCameraFogFromComponent()
569 fillRenderFog(layerMask, fogEntity, fogComponent, renderFog); in GetRenderCameraFogFromComponent()
1430 renderSubmesh.layerMask = mpd.layerMask; // pass node layer mask for render submesh in ProcessSubmesh()
1486 mpd.layerMask }; in ProcessMesh()
1793 uint64_t layerMask = LayerConstants::DEFAULT_LAYER_MASK; in ProcessEnvironments() local
1795 layerMask = layerHandle->layerMask; in ProcessEnvironments()
[all …]
H A Drender_system.h117 uint64_t layerMask { LayerConstants::DEFAULT_LAYER_MASK };
151 const uint64_t layerMask { 0 };
162 const uint64_t layerMask { 0 };
H A Drender_preprocessor_system.cpp299 const uint64_t layerMask = !row.IsValidComponentId(LC) ? LayerConstants::DEFAULT_LAYER_MASK in GatherSortData() local
300 … : layerManager_->Get(row.components[LC]).layerMask; in GatherSortData()
301 if (effectivelyEnabled && (layerMask != LayerConstants::NONE_LAYER_MASK)) { in GatherSortData()
/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkgraphics3d/
H A Djs-apis-inner-scene-nodes.md37 function layerMask() : void {
44 let enabled: Boolean = node.layerMask.getEnabled(1);
70 function layerMask() : void {
77 node.layerMask.setEnabled(1, true);
291 | layerMask | [LayerMask](#layermask) | 是 | 否 | 结点的图层掩码。 |
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_light_helper.h90 …tatic_cast<uint32_t>(currLight.id & 0xFFFFffff), static_cast<uint32_t>(currLight.layerMask >> 32U), in CORE3D_BEGIN_NAMESPACE()
91 static_cast<uint32_t>(currLight.layerMask & 0xFFFFffff) }; in CORE3D_BEGIN_NAMESPACE()
H A Drender_node_default_env.cpp166 if (currentScene_.camera.layerMask & currentScene_.camera.environment.layerMask) { in ExecuteFrame()
H A Drender_node_default_cameras.cpp186 const Math::UVec2 packedLayer = GetPacked64(currCamera.layerMask); in ExecuteFrame()
H A Drender_node_default_camera_controller.cpp934 const Math::UVec2 layer = GetPacked64(currEnv.layerMask); in UpdateEnvironmentUniformBuffer()
978 const Math::UVec2 layer = GetPacked64(fog.layerMask); in UpdateFogUniformBuffer()
1025 if (light.layerMask & currentScene_.camera.layerMask) { in UpdateLightBuffer()
H A Drender_node_default_depth_render_slot.cpp180 const uint64_t camLayerMask = currentScene_.camera.layerMask; in RenderSubmeshes()
189 if (((camLayerMask & currSubmesh.layerMask) == 0) || in RenderSubmeshes()
H A Drender_node_default_shadow_render_slot.cpp315 const uint64_t camLayerMask = camera.layerMask; in RenderSubmeshes()
328 if ((camLayerMask & currSubmesh.layerMask) == 0) { in RenderSubmeshes()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/
H A Dintf_picking.h151 const BASE_NS::Math::Vec3& direction, uint64_t layerMask) const = 0;
187 const BASE_NS::Math::Vec2& screenPos, uint64_t layerMask) const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dpicking.h49 const BASE_NS::Math::Vec3& direction, uint64_t layerMask) const override;
56 const BASE_NS::Math::Vec2& screenPos, uint64_t layerMask) const override;
H A Dpicking.cpp411 const IEcs& ecs, const Math::Vec3& start, const Math::Vec3& direction, uint64_t layerMask) const in RayCast()
427 if (layerComponentManager->Get(id).layerMask & layerMask) { in RayCast()
510 IEcs const& ecs, Entity camera, const Math::Vec2& screenPos, uint64_t layerMask) const in RayCastFromCamera()
524 return RayCast(ecs, ray.origin, ray.direction, layerMask); in RayCastFromCamera()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Dlayer_component.h33 DEFINE_BITFIELD_PROPERTY(uint64_t, layerMask, "Layer Mask", CORE_NS::PropertyFlags::IS_BITFIELD,
H A Dplanar_reflection_component.h70 DEFINE_BITFIELD_PROPERTY(uint64_t, layerMask, "Layer Mask", PropertyFlags::IS_BITFIELD,
H A Dcamera_component.h236 DEFINE_BITFIELD_PROPERTY(uint64_t, layerMask, "Layer mask", PropertyFlags::IS_BITFIELD,
/ohos5.0/docs/en/application-dev/reference/apis-arkgraphics3d/
H A Djs-apis-inner-scene-nodes.md38 function layerMask() : void {
45 let enabled: Boolean = node.layerMask.getEnabled(1);
71 function layerMask() : void {
78 node.layerMask.setEnabled(1, true);
292 | layerMask | [LayerMask](#layermask) | Yes| No| Layer mask of the node.|
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_camera.h238 …tResult::Ptr RayCastFromCamera(const BASE_NS::Math::Vec2& screenPos, uint64_t layerMask) const = 0;
H A Dintf_scene.h373 … const BASE_NS::Math::Vec3& start, const BASE_NS::Math::Vec3& direction, uint64_t layerMask) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dcamera_impl.cpp420 const BASE_NS::Math::Vec2& screenPos, uint64_t layerMask) const override in RayCastFromCamera()
426 … [pos = screenPos, weakRet = BASE_NS::weak_ptr(ret), weakSh = sceneHolder_, layerMask, in RayCastFromCamera()
431 … if (sh->RayCastFromCamera(ret, self->GetEntity(), pos, layerMask)) { in RayCastFromCamera()
H A Dscene_holder.h467 uint64_t layerMask);
475 uint64_t layerMask);
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp261 camLayerMask = cameras[cameraId].layerMask; in GetRenderSlotSubmeshes()
289 if ((camLayerMask & submesh.layerMask) && notCulled && (!discardedMat)) { in GetRenderSlotSubmeshes()

12