Searched refs:lengthOfItemsInViewport (Results 1 – 2 of 2) sorted by relevance
179 auto lengthOfItemsInViewport = gridLayoutInfo_.GetTotalHeightOfItemsInView(mainGap_); in AdaptToChildMainSize() local180 auto gridMainSize = std::min(lengthOfItemsInViewport, mainSize); in AdaptToChildMainSize()568 float lengthOfItemsInViewport = gridLayoutInfo_.GetTotalHeightOfItemsInView(mainGap_); in ModifyCurrentOffsetWhenReachEnd() local575 if (LessNotEqual(lengthOfItemsInViewport, mainSize)) { in ModifyCurrentOffsetWhenReachEnd()582 if (LessNotEqual(lengthOfItemsInViewport, mainSize) && gridLayoutInfo_.startIndex_ == 0) { in ModifyCurrentOffsetWhenReachEnd()588 …tInfo_.offsetEnd_ = LessOrEqual(gridLayoutInfo_.currentOffset_ + lengthOfItemsInViewport, mainSize… in ModifyCurrentOffsetWhenReachEnd()593 if (GreatNotEqual(gridLayoutInfo_.currentOffset_ + lengthOfItemsInViewport, mainSize)) { in ModifyCurrentOffsetWhenReachEnd()607 float realOffsetToMoveUp = lengthOfItemsInViewport - mainSize + gridLayoutInfo_.prevOffset_; in ModifyCurrentOffsetWhenReachEnd()
679 auto lengthOfItemsInViewport = info_.GetTotalHeightOfItemsInView(mainGap_); in AdaptToChildMainSize() local680 auto gridMainSize = std::min(lengthOfItemsInViewport, mainSize); in AdaptToChildMainSize()