Searched refs:lightLayerMask (Results 1 – 3 of 3) sorted by relevance
84 … DEFINE_BITFIELD_PROPERTY(uint64_t, lightLayerMask, "Light Layer Mask", PropertyFlags::IS_BITFIELD,
77 const uvec2 lightLayerMask = uLightData.lights[currLightIdx].indices.wz; in CheckLightLayerMask() local79 return (layers & lightLayerMask) != uvec2(0, 0); in CheckLightLayerMask()
2052 RenderLight light { lpd.entity.id, lightComponent.lightLayerMask, in ProcessLight()