Searched refs:linearSweepEffect_ (Results 1 – 4 of 4) sorted by relevance
72 linearSweepEffect_ = paintProperty->GetEnableLinearScanEffect().value_or(false); in UpdateContentModifier()81 progressModifier_->SetLinearSweepEffect(linearSweepEffect_); in UpdateContentModifier()126 bool linearSweepEffect_ = false; variable
143 RefPtr<PropertyBool> linearSweepEffect_; variable
76 linearSweepEffect_(AceType::MakeRefPtr<PropertyBool>(false)), in ProgressModifier()104 AttachProperty(linearSweepEffect_); in ProgressModifier()491 return linearSweepEffect_; in IsSweepEffectOn()551 if (!isSweeping_ && linearSweepEffect_->Get()) { in StartLinearSweepingAnimation()553 } else if (!linearSweepEffect_->Get() || NearEqual(valueBackup_, maxValue_->Get())) { in StartLinearSweepingAnimation()564 if (!isVisible_ || !linearSweepEffect_) { in StartLinearSweepingAnimationImpl()675 linearSweepEffect_->Set(value); in SetLinearSweepEffect()
1316 EXPECT_EQ(modifier->linearSweepEffect_->Get(), true);