Searched refs:mainSessions (Results 1 – 2 of 2) sorted by relevance
1291 const std::string& bundleName, int32_t appIndex, std::vector<sptr<SceneSession>>& mainSessions) in GetMainSessionByBundleNameAndAppIndex() argument1298 mainSessions.push_back(sceneSession); in GetMainSessionByBundleNameAndAppIndex()8066 std::vector<sptr<SceneSession>> mainSessions; in NotifyAppUseControlList() local8068 …nByBundleNameAndAppIndex(appUseControlInfo.bundleName_, appUseControlInfo.appIndex_, mainSessions); in NotifyAppUseControlList()8069 if (mainSessions.empty()) { in NotifyAppUseControlList()8072 for (const auto& session : mainSessions) { in NotifyAppUseControlList()8075 mainSessions.clear(); in NotifyAppUseControlList()
477 … const std::string& bundleName, int32_t appIndex, std::vector<sptr<SceneSession>>& mainSessions);