Searched refs:maskLinearBlur (Results 1 – 1 of 1) sorted by relevance
50 auto maskLinearBlur = GetMaskLinearBlurEnabled(); in GELinearGradientBlurShaderFilter() local52 …rRadius, params.fractionStops, static_cast<GEGradientDirection>(params.direction), maskLinearBlur); in GELinearGradientBlurShaderFilter()