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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_preprocessor_system.cpp99 vector<RenderPreprocessorSystem::MaterialProperties> materialProperties; in GatherMaterialProperties() local
101 materialProperties.reserve(materials); in GatherMaterialProperties()
104 materialProperties.push_back({ in GatherMaterialProperties()
117 std::sort(materialProperties.begin(), materialProperties.end(), in GatherMaterialProperties()
120 return materialProperties; in GatherMaterialProperties()