Searched refs:matrix4_ (Results 1 – 10 of 10) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/test/unittest/base/ |
H A D | transform_util_test.cpp | 115 EXPECT_EQ(result.matrix4_, Matrix4::CreateIdentity()); 145 EXPECT_EQ(result.matrix4_, Matrix4::CreateIdentity()); 223 EXPECT_EQ(operations[0].matrix4_, Matrix4::CreateTranslate(NUM_D2, NUM_D2, NUM_D2)); 226 EXPECT_EQ(operations[1].matrix4_, Matrix4::CreateScale(NUM_D1, NUM_D1, NUM_D1)); 229 EXPECT_EQ(operations[2].matrix4_, Matrix4::CreateSkew(NUM_D2, NUM_D2)); 232 EXPECT_EQ(operations[3].matrix4_, Matrix4::CreateRotate(NUM_D2, NUM_D2, NUM_D2, NUM_D2)); 235 EXPECT_EQ(operations[4].matrix4_, Matrix4::CreatePerspective(NUM_D2)); 237 EXPECT_EQ(operations[5].matrix4_, Matrix4::CreateIdentity()); 239 EXPECT_EQ(operations[6].matrix4_, Matrix4::CreateIdentity());
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/base/geometry/ |
H A D | transform_util.cpp | 270 ret.matrix4_ = Matrix4::CreateIdentity(); in Create() 303 if (TransformUtil::DecomposeTransform(toTransform, to.matrix4_) && in BlendInner() 304 TransformUtil::DecomposeTransform(fromTransform, from.matrix4_)) { in BlendInner() 306 ret.matrix4_ = TransformUtil::ComposeTransform(result); in BlendInner() 406 operation.matrix4_ = Matrix4::CreateTranslate(dx, dy, dz); in ParseOperationToMatrix() 411 operation.matrix4_ = Matrix4::CreateScale(scale.scaleX, scale.scaleY, scale.scaleZ); in ParseOperationToMatrix() 416 operation.matrix4_ = Matrix4::CreateSkew(skew.skewX, skew.skewY); in ParseOperationToMatrix() 427 operation.matrix4_ = Matrix4::CreatePerspective(distance); in ParseOperationToMatrix() 454 fromTransformOperation.matrix4_ = from.ComputerRemaining(matchPrefix); in BlendInner() 457 toTransformOperation.matrix4_ = ComputerRemaining(matchPrefix); in BlendInner() [all …]
|
H A D | animatable_matrix4.cpp | 82 operationInit.matrix4_ = static_cast<Matrix4>(*this); in AnimateTo() 83 operationEnd.matrix4_ = endValue; in AnimateTo() 128 matrix4 = value.matrix4_; in OnAnimationCallback()
|
H A D | transform_util.h | 124 Matrix4 matrix4_ = Matrix4::CreateIdentity(); 140 return matrix4_ == other.matrix4_;
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/accessibility/ |
H A D | accessibility_node.h | 697 matrix4_ = matrix4; in SetTransformToChild() 702 return matrix4_; in GetMatrix4() 720 if (matrix4_ == Matrix4()) { in GetMatrix4Flag() 952 Matrix4 matrix4_; variable
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/transform/ |
H A D | transform_component.cpp | 159 operation.matrix4_ = Matrix4(a1, a2, a3, a4, b1, b2, b3, b4, c1, c2, c3, c4, d1, d2, d3, d4); in Matrix3d() 167 operation.matrix4_ = m; in Matrix3d()
|
H A D | render_transform.cpp | 299 auto& matrix = effect.matrix4_; in ParseTransformEffect()
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/tween/ |
H A D | tween_element.cpp | 111 renderTransformNode->Matrix3D(value.matrix4_); in RenderTransformUpdate() 148 transformComponent->Matrix3d(value.matrix4_); in TransformComponentUpdate()
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/common/utils/ |
H A D | transform_convertor.cpp | 152 operation.matrix4_ = matrix; in AddKeyframe()
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/ |
H A D | inspector_composed_element.cpp | 1074 const auto& matrix = operation.matrix4_; in GetTransform()
|