Searched refs:maxTextureSize_ (Results 1 – 3 of 3) sorted by relevance
826 … if (static_cast<GLuint>(imgArg.width) > (static_cast<GLuint>(maxTextureSize_) >> imgArg.level) || in CheckTexFuncDimensions()827 … static_cast<GLuint>(imgArg.height) > (static_cast<GLuint>(maxTextureSize_) >> imgArg.level)) { in CheckTexFuncDimensions()
39 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize_); in Init()40 boundTexture_[BoundTextureType::TEXTURE_2D].resize(maxTextureSize_); in Init()73 maxTextureSize_, maxCubeMapTextureSize_, maxRenderBufferSize_, maxVertexAttribs_); in Init()
357 GLint maxTextureSize_ = 0; variable