Searched refs:needLayout_ (Results 1 – 4 of 4) sorted by relevance
66 needLayout_ = true; in Update()88 if (currentRect_.GetOffset() == globalOffset && !needLayout_ && hasConnectionToAbility_) { in ConnectOrUpdateExtension()
80 bool needLayout_ = false; variable
143 return needLayout_; in NeedLayout()148 needLayout_ = needLayout; in SetNeedLayout()1303 bool needLayout_ = false; variable
466 } else if (!needLayout_) { in MarkNeedLayout()502 needLayout_ = true; in OnLayout()1475 needLayout_ = false; in ClearRenderObject()