Searched refs:needsSyncPaint_ (Results 1 – 2 of 2) sorted by relevance
151 needsSyncPaint_ = true; in OnDirtyLayoutWrapperSwap()228 sceneAdapter_->RenderFrame(needsSyncPaint_); in DrawFrame()230 needsSyncPaint_ = false; in DrawFrame()250 if (needsSyncPaint_) { in DrawFrame()252 needsSyncPaint_ = false; in DrawFrame()
96 bool needsSyncPaint_ = true; variable