Searched refs:newPointOpacity (Results 1 – 2 of 2) sorted by relevance
64 contentProperty.newPointOpacity = newPointOpacity_->Get(); in onDraw()130 paintColor = paintColor.BlendOpacity(contentProperty.newPointOpacity / FULL_ALPHA); in PaintBlackPoint()529 auto newPointOpacity = static_cast<uint8_t>(UINT8_MAX * (1.0f - opacityMoveRate)); in CalcTargetStatusOnAllPointMoveForward() local531 newPointOpacity_->Set(newPointOpacity); in CalcTargetStatusOnAllPointMoveForward()571 auto newPointOpacity = static_cast<uint8_t>(UINT8_MAX * opacityMoveRate); in CalcTargetStatusOnAllPointMoveBackward() local573 newPointOpacity_->Set(newPointOpacity); in CalcTargetStatusOnAllPointMoveBackward()
108 uint8_t newPointOpacity = 0; member