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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dmaterial_component_manager.cpp1150 const bool newShader = (cachedShader_.shader != currentShader.GetHandle()); in UpdateMetadata() local
1151 const bool updatedShader = !newShader && (cachedShader_.frameIndex != frameIndex); in UpdateMetadata()
1152 if (!metaData_ || newShader || updatedShader) { in UpdateMetadata()
1157 if ((newShader || updatedShader) && currentShader) { in UpdateMetadata()