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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp1128 … const auto nextMeshAabb = static_cast<const RenderPreprocessorSystem&>(renderPreprocessorSystem) in GetMeshMinAndMax() local
1130 mam.minAABB = Math::min(mam.minAABB, nextMeshAabb.min); in GetMeshMinAndMax()
1131 mam.maxAABB = Math::max(mam.maxAABB, nextMeshAabb.max); in GetMeshMinAndMax()