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Searched refs:nodeGraphHandle (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_graph_manager.h142 void PendingDestroy(const RenderHandle nodeGraphHandle);
143 …void PendingAllocRenderNode(const RenderHandle nodeGraphHandle, const PendingRenderNode& pendingNo…
144 …void PendingDeallocRenderNode(const RenderHandle nodeGraphHandle, const BASE_NS::string_view rende…
H A Drender_node_graph_manager.cpp344 const RenderHandle nodeGraphHandle, const string_view renderNodeName) in PendingDeallocRenderNode() argument
346 const uint32_t index = RenderHandleUtil::GetIndexPart(nodeGraphHandle); in PendingDeallocRenderNode()
348 const uint32_t generationIdx = RenderHandleUtil::GetGenerationIndexPart(nodeGraphHandle); in PendingDeallocRenderNode()
396 const RenderHandle nodeGraphHandle, const PendingRenderNode& pendingNode) in PendingAllocRenderNode() argument
398 …if (const uint32_t index = RenderHandleUtil::GetIndexPart(nodeGraphHandle); index < nodeGraphData_… in PendingAllocRenderNode()
399 const uint32_t genIdx = RenderHandleUtil::GetGenerationIndexPart(nodeGraphHandle); in PendingAllocRenderNode()