Searched refs:nodeRotation_ (Results 1 – 3 of 3) sorted by relevance
177 targetDisplayParams->nodeRotation_ = nodeRotation_; in OnSync()205 ret += RENDER_BASIC_PARAM_TO_STRING(int(nodeRotation_)); in ToString()
74 return nodeRotation_; in GetNodeRotation()162 ScreenRotation nodeRotation_ = ScreenRotation::INVALID_SCREEN_ROTATION; variable
223 displayParams->nodeRotation_ = GetRotation(); in UpdateRenderParams()