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Searched refs:nodeTopI (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
H A Dxcomponent_pattern.cpp1837 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() local
1839 roundToPixelErrorY += nodeTopI - relativeTop; in AdjustPaintRect()
1841 rect.SetTop(nodeTopI); in AdjustPaintRect()
1859 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom, isRound, false, false) - nodeTopI; in AdjustPaintRect()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
H A Dvideo_pattern.cpp212 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() local
214 roundToPixelErrorY += nodeTopI - relativeTop; in AdjustPaintRect()
216 rect.SetTop(nodeTopI); in AdjustPaintRect()
234 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom, isRound, false, false) - nodeTopI; in AdjustPaintRect()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_render_context.cpp3225 float nodeTopI = RoundValueToPixelGrid(relativeTop); in RoundToPixelGrid() local
3226 geometryNode->SetPixelGridRoundOffset(OffsetF(nodeLeftI, nodeTopI)); in RoundToPixelGrid()
3228 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom) - nodeTopI; in RoundToPixelGrid()
3274 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, ceilTop, floorTop); in RoundToPixelGrid() local
3275 geometryNode->SetPixelGridRoundOffset(OffsetF(nodeLeftI, nodeTopI)); in RoundToPixelGrid()
3318 float nodeTopI = OnePixelValueRounding(relativeTop); in OnePixelRounding() local
3320 roundToPixelErrorY += nodeTopI - relativeTop; in OnePixelRounding()
3321 geometryNode->SetPixelGridRoundOffset(OffsetF(nodeLeftI, nodeTopI)); in OnePixelRounding()
3339 float nodeHeightI = OnePixelValueRounding(absoluteBottom) - nodeTopI; in OnePixelRounding()
3386 roundToPixelErrorY += nodeTopI - relativeTop; in OnePixelRounding()
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