Searched refs:nodeTopI (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/ |
H A D | xcomponent_pattern.cpp | 1837 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() local 1839 roundToPixelErrorY += nodeTopI - relativeTop; in AdjustPaintRect() 1841 rect.SetTop(nodeTopI); in AdjustPaintRect() 1859 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom, isRound, false, false) - nodeTopI; in AdjustPaintRect()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/ |
H A D | video_pattern.cpp | 212 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, false, false); in AdjustPaintRect() local 214 roundToPixelErrorY += nodeTopI - relativeTop; in AdjustPaintRect() 216 rect.SetTop(nodeTopI); in AdjustPaintRect() 234 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom, isRound, false, false) - nodeTopI; in AdjustPaintRect()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | rosen_render_context.cpp | 3225 float nodeTopI = RoundValueToPixelGrid(relativeTop); in RoundToPixelGrid() local 3226 geometryNode->SetPixelGridRoundOffset(OffsetF(nodeLeftI, nodeTopI)); in RoundToPixelGrid() 3228 float nodeHeightI = RoundValueToPixelGrid(absoluteBottom) - nodeTopI; in RoundToPixelGrid() 3274 float nodeTopI = RoundValueToPixelGrid(relativeTop, isRound, ceilTop, floorTop); in RoundToPixelGrid() local 3275 geometryNode->SetPixelGridRoundOffset(OffsetF(nodeLeftI, nodeTopI)); in RoundToPixelGrid() 3318 float nodeTopI = OnePixelValueRounding(relativeTop); in OnePixelRounding() local 3320 roundToPixelErrorY += nodeTopI - relativeTop; in OnePixelRounding() 3321 geometryNode->SetPixelGridRoundOffset(OffsetF(nodeLeftI, nodeTopI)); in OnePixelRounding() 3339 float nodeHeightI = OnePixelValueRounding(absoluteBottom) - nodeTopI; in OnePixelRounding() 3386 roundToPixelErrorY += nodeTopI - relativeTop; in OnePixelRounding() [all …]
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