Searched refs:normalDdFdy (Results 1 – 1 of 1) sorted by relevance
98 const CORE_RELAXEDP vec3 normalDdFdy = dFdy(polygonNormal); in GetFinalCorrectedRoughness() local100 … pow(clamp(max(dot(normalDFdx, normalDFdx), dot(normalDdFdy, normalDdFdy)), 0.0, 1.0), 0.333); in GetFinalCorrectedRoughness()