Home
last modified time | relevance | path

Searched refs:offsetPct (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/animation/
H A Dbezier_variable_velocity_motion.h34 BezierVariableVelocityMotion(float offsetPct, MotionCompleteCallbck&& complete) in BezierVariableVelocityMotion() argument
35 : complete_(complete), offsetPct_(offsetPct) in BezierVariableVelocityMotion()
71 double ComputeVelocity(float offsetPct) in ComputeVelocity() argument
73 return Curves::SHARP->MoveInternal(std::abs(offsetPct)) * MAX_SPEED; in ComputeVelocity()
101 void Reset(float offsetPct, bool reset_time = false)
103 offsetPct_ = offsetPct;
115 void ReInit(float offsetPct) in ReInit() argument
117 Reset(offsetPct, true); in ReInit()
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/scrollable/
H A Dscrollable_fling_test_ng.cpp343 float offsetPct = 0.5f; variable
347 scrollPn->HotZoneScroll(offsetPct);
356 …AceType::MakeRefPtr<BezierVariableVelocityMotion>(offsetPct, [](float offset) -> bool { return tru… in __anonff57590a0402()
357 scrollPn->HotZoneScroll(offsetPct);
1258 float offsetPct = 0.5f; variable
1262 scrollPn->HotZoneScroll(offsetPct);
1271 …AceType::MakeRefPtr<BezierVariableVelocityMotion>(offsetPct, [](float offset) -> bool { return tru… in __anonff57590a0f02()
1272 scrollPn->HotZoneScroll(offsetPct);
H A Dscrollable_test_ng.cpp835 float offsetPct = 0.5f; variable
837 scrollPn->HotZoneScroll(offsetPct);
840 EXPECT_TRUE(NearEqual(scrollPn->lastHonezoneOffsetPct_, offsetPct));
1151 float offsetPct = 0.5f; variable
1155 scrollPn->HotZoneScroll(offsetPct);
1164 …AceType::MakeRefPtr<BezierVariableVelocityMotion>(offsetPct, [](float offset) -> bool { return tru… in __anon069daffb0402()
1165 scrollPn->HotZoneScroll(offsetPct);
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/
H A Dscrollable_pattern.cpp2872 void ScrollablePattern::HotZoneScroll(const float offsetPct) in HotZoneScroll() argument
2876 CHECK_NULL_VOID(!NearZero(offsetPct)); in HotZoneScroll()
2882 CHECK_NULL_VOID(!NearEqual(lastHonezoneOffsetPct_, offsetPct)); in HotZoneScroll()
2889 velocityMotion_->Reset(offsetPct); in HotZoneScroll()
2906 offsetPct, [weak = WeakClaim(this)](float offset) -> bool { in HotZoneScroll()
2924 velocityMotion_->ReInit(offsetPct); in HotZoneScroll()
2927 velocityMotion_->ReInit(offsetPct); in HotZoneScroll()
2930 lastHonezoneOffsetPct_ = offsetPct; in HotZoneScroll()
2987 float offsetPct = IsInHotZone(point); in HandleMoveEventInComp() local
2988 if ((Positive(offsetPct) && !IsAtTop()) || (Negative(offsetPct) && !IsAtBottom())) { in HandleMoveEventInComp()
[all …]