Searched refs:oldBind (Results 1 – 1 of 1) sorted by relevance
96 const auto oldBind = device_.BoundBuffer(INIT_TARGET); local126 device_.BindBuffer(INIT_TARGET, oldBind);195 const auto oldBind = device_.BoundBuffer(GL_COPY_WRITE_BUFFER); in Map() local204 device_.BindBuffer(GL_COPY_WRITE_BUFFER, oldBind); in Map()221 const auto oldBind = device_.BoundBuffer(GL_COPY_WRITE_BUFFER); in Unmap() local224 device_.BindBuffer(GL_COPY_WRITE_BUFFER, oldBind); in Unmap()245 const auto oldBind = device_.BoundBuffer(GL_COPY_WRITE_BUFFER); in MapMemory() local254 device_.BindBuffer(GL_COPY_WRITE_BUFFER, oldBind); in MapMemory()