Searched refs:onWindowAnimationFlagChange_ (Results 1 – 4 of 4) sorted by relevance
800 session->onWindowAnimationFlagChange_ = std::move(callback); in RegisterDefaultAnimationFlagChangeCallback()801 session->onWindowAnimationFlagChange_(session->IsNeedDefaultAnimation()); in RegisterDefaultAnimationFlagChangeCallback()3104 if (session->onWindowAnimationFlagChange_) { in UpdateWindowAnimationFlag()3105 session->onWindowAnimationFlagChange_(needDefaultAnimationFlag); in UpdateWindowAnimationFlag()3115 if (onWindowAnimationFlagChange_) { in SetWindowAnimationFlag()3116 onWindowAnimationFlagChange_(needDefaultAnimationFlag); in SetWindowAnimationFlag()
1027 session->onWindowAnimationFlagChange_ = nullptr;1033 session->onWindowAnimationFlagChange_ = func;
2090 sceneSession->onWindowAnimationFlagChange_ = [](bool isNeedDefaultAnimationFlag) {}; in __anon5bcf85d41402()
854 NotifyWindowAnimationFlagChangeFunc onWindowAnimationFlagChange_; variable