Searched refs:orientations (Results 1 – 15 of 15) sorted by relevance
36 orientations = {0: "vertical", 1: "horizontal"} variable76 key_str = key_str + orientations.get(int(key_s[1]))78 key_str = "{}-{}".format(key_str, orientations.get(int(key_s[1])))
40 …manager.md#nativedisplaymanager_orientation) | Defines an enum for the orientations of a display.| 58 …NDSCAPE_INVERTED = 3,<br>DISPLAY_MANAGER_UNKNOWN<br>} | Enumerates the orientations of a display.|
41 …entation](#nativedisplaymanager_orientation) | Defines an enum for the orientations of a display.| 61 …NDSCAPE_INVERTED = 3,<br>DISPLAY_MANAGER_UNKNOWN<br>} | Enumerates the orientations of a display.| 218 Defines an enum for the orientations of a display.393 Enumerates the orientations of a display.
35 Enumerates the orientations of a display.
1517 Enumerates the screen orientations.
99 Enumerates the window orientations.
14 - Use an index bar in both landscape and portrait orientations. If letters cannot be completely dis…
22 …de effect drawings for ultra-small devices and the landscape/portrait orientations. You must fully…
51 The height and location of a dialog differs in portrait and landscape orientations.
78 … static Print_OrientationMode orientations[] = {ORIENTATION_MODE_PORTRAIT, ORIENTATION_MODE_NONE}; in BuildCapability() local93 capability.supportedOrientations = orientations; in BuildCapability()
32 Enumerates the display orientations.
1466 Enumerates display orientations.
128 Enumerates the display orientations of the ability. This property applies only to the ability using…
355 [nativeObj](const std::vector<uint32_t>& orientations) { in buildSupportedOrientations() argument356 nativeObj->SetSupportedOrientation(orientations); in buildSupportedOrientations()
215 | orientation | Display orientations of the ability. This attribute applies only to the ability usi…