Searched refs:pcfDepthHandle (Results 1 – 6 of 6) sorted by relevance
74 sb.pcfDepthHandle = in GetShadowBufferNodeData()78 if (!RenderHandleUtil::IsValid(sb.pcfDepthHandle)) { in GetShadowBufferNodeData()79 sb.pcfDepthHandle = gpuResourceMgr.GetImageHandle(CORE_DEFAULT_GPU_IMAGE_WHITE); in GetShadowBufferNodeData()367 bi.handle = shadowBuffers_.pcfDepthHandle; in UpdateSet0()
69 sb.pcfDepthHandle = in GetShadowBufferNodeData()73 if (!RenderHandleUtil::IsValid(sb.pcfDepthHandle)) { in GetShadowBufferNodeData()74 sb.pcfDepthHandle = gpuResourceMgr.GetImageHandle("CORE_DEFAULT_GPU_IMAGE_WHITE"); in GetShadowBufferNodeData()256 bi.handle = shadowBuffers_.pcfDepthHandle; in UpdateSet01()
92 sb.pcfDepthHandle = in GetShadowBufferNodeData()96 if (!RenderHandleUtil::IsValid(sb.pcfDepthHandle)) { in GetShadowBufferNodeData()97 sb.pcfDepthHandle = gpuResourceMgr.GetImageHandle(CORE_DEFAULT_GPU_IMAGE_WHITE); in GetShadowBufferNodeData()448 bi.handle = shadowBuffers_.pcfDepthHandle; in UpdateSet0()
63 RENDER_NS::RenderHandle pcfDepthHandle; member
64 RENDER_NS::RenderHandle pcfDepthHandle; member
76 RENDER_NS::RenderHandle pcfDepthHandle; member