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Searched refs:pcfDepthHandle (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_cubemap.cpp74 sb.pcfDepthHandle = in GetShadowBufferNodeData()
78 if (!RenderHandleUtil::IsValid(sb.pcfDepthHandle)) { in GetShadowBufferNodeData()
79 sb.pcfDepthHandle = gpuResourceMgr.GetImageHandle(CORE_DEFAULT_GPU_IMAGE_WHITE); in GetShadowBufferNodeData()
367 bi.handle = shadowBuffers_.pcfDepthHandle; in UpdateSet0()
H A Drender_node_default_material_deferred_shading.cpp69 sb.pcfDepthHandle = in GetShadowBufferNodeData()
73 if (!RenderHandleUtil::IsValid(sb.pcfDepthHandle)) { in GetShadowBufferNodeData()
74 sb.pcfDepthHandle = gpuResourceMgr.GetImageHandle("CORE_DEFAULT_GPU_IMAGE_WHITE"); in GetShadowBufferNodeData()
256 bi.handle = shadowBuffers_.pcfDepthHandle; in UpdateSet01()
H A Drender_node_camera_single_post_process.cpp92 sb.pcfDepthHandle = in GetShadowBufferNodeData()
96 if (!RenderHandleUtil::IsValid(sb.pcfDepthHandle)) { in GetShadowBufferNodeData()
97 sb.pcfDepthHandle = gpuResourceMgr.GetImageHandle(CORE_DEFAULT_GPU_IMAGE_WHITE); in GetShadowBufferNodeData()
448 bi.handle = shadowBuffers_.pcfDepthHandle; in UpdateSet0()
H A Drender_node_camera_cubemap.h63 RENDER_NS::RenderHandle pcfDepthHandle; member
H A Drender_node_camera_single_post_process.h64 RENDER_NS::RenderHandle pcfDepthHandle; member
H A Drender_node_default_material_deferred_shading.h76 RENDER_NS::RenderHandle pcfDepthHandle; member