Searched refs:pendingState (Results 1 – 8 of 8) sorted by relevance
1017 auto pendingState = pendingState_; in AbilityForeground() local1019 if (pendingState == ApplicationPendingState::READY && !ScheduleForegroundRunning()) { in AbilityForeground()1072 auto pendingState = pendingState_; in AbilityBackground() local1074 if (pendingState == ApplicationPendingState::READY) { in AbilityBackground()2176 void AppRunningRecord::SetApplicationPendingState(ApplicationPendingState pendingState) in SetApplicationPendingState() argument2178 pendingState_ = pendingState; in SetApplicationPendingState()
1184 auto pendingState = appRecord->GetApplicationPendingState(); in ApplicationBackgrounded() local1186 pendingState); in ApplicationBackgrounded()1187 if (pendingState == ApplicationPendingState::FOREGROUNDING) { in ApplicationBackgrounded()1189 } else if (pendingState == ApplicationPendingState::BACKGROUNDING) { in ApplicationBackgrounded()
114 auto pendingState = pendingStates_.front(); in UpdateStateNoLock() local116 …_LOG_I("sending pending state change: " PUBLIC_LOG_S, StringnessPlayerState(pendingState).c_str()); in UpdateStateNoLock()117 callbackLooper_.OnInfo(INFO_TYPE_STATE_CHANGE, pendingState, format); in UpdateStateNoLock()
82 auto pendingState = pendingStates_.front(); in UpdateStateNoLock() local84 …_LOG_I("sending pending state change: " PUBLIC_LOG_S, StringnessPlayerState(pendingState).c_str()); in UpdateStateNoLock()
742 void SetApplicationPendingState(ApplicationPendingState pendingState);
2471 auto pendingState = pendingStates_.front(); in UpdateStateNoLock() local2473 …_LOG_I("sending pending state change: " PUBLIC_LOG_S, StringnessPlayerState(pendingState).c_str()); in UpdateStateNoLock()2474 callbackLooper_.OnInfo(INFO_TYPE_STATE_CHANGE, pendingState, format); in UpdateStateNoLock()
2250 setPending(pendingState: boolean, callback: AsyncCallback<void>): void2268 | pendingState | boolean | 是 | 设置的pending状态,true为设置pending状态,false为解除pending状态 |2313 setPending(pendingState: boolean): Promise<void>2331 | pendingState | boolean | 是 | 设置的pending状态,true为设置pending状态,false为解除pending状态。 |
2250 setPending(pendingState: boolean, callback: AsyncCallback<void>): void2268 | pendingState | boolean | Yes | Whether to set the file to pending state. The value **true** mea…2313 setPending(pendingState: boolean): Promise<void>2331 | pendingState | boolean | Yes | Whether to set the file to pending state. The value **true** mea…