Searched refs:pixelMapLength (Results 1 – 1 of 1) sorted by relevance
264 auto pixelMapLength = ReadInt32(buff, cursor); in ReadPixelMap() local265 if (pixelMapLength == 0) { in ReadPixelMap()268 …std::vector<uint8_t> pixelMapSubVec(buff.begin() + cursor, buff.begin() + cursor + pixelMapLength); in ReadPixelMap()270 cursor += pixelMapLength; in ReadPixelMap()