Searched refs:playerProxy_ (Results 1 – 2 of 2) sorted by relevance
37 : playerProxy_(ipcProxy) in PlayerClient()48 if (playerProxy_ != nullptr) { in ~PlayerClient()49 (void)playerProxy_->DestroyStub(); in ~PlayerClient()50 playerProxy_ = nullptr; in ~PlayerClient()74 playerProxy_ = nullptr; in MediaServerDied()88 return playerProxy_->SetSource(url); in SetSource()142 return playerProxy_->Play(); in Play()163 return playerProxy_->Prepare(); in Prepare()178 return playerProxy_->PrepareAsync(); in PrepareAsync()348 return playerProxy_->IsPlaying(); in IsPlaying()[all …]
90 sptr<IStandardPlayerService> playerProxy_ = nullptr; variable