Searched refs:playerService_ (Results 1 – 2 of 2) sorted by relevance
59 if (playerService_ != nullptr) { in ~PlayerImpl()61 playerService_ = nullptr; in ~PlayerImpl()125 return playerService_->Play(); in Play()146 return playerService_->Prepare(); in Prepare()168 return playerService_->Pause(); in Pause()176 return playerService_->Stop(); in Stop()184 return playerService_->Reset(); in Reset()191 (void)playerService_->Release(); in Release()193 playerService_ = nullptr; in Release()201 (void)playerService_->ReleaseSync(); in ReleaseSync()[all …]
96 std::shared_ptr<IPlayerService> playerService_ = nullptr; variable