Searched refs:playerStates (Results 1 – 1 of 1) sorted by relevance
71 PlayerStates playerStates; member360 if (STATE_MAP[i].playerStates != state) { in OnInfo()562 if (STATE_MAP[i].playerStates != state) { in OnStateChangeCb()1128 if (STATE_MAP[i].playerStates == player->state_) { in OH_AVPlayer_GetState()