Searched refs:positionZ_ (Results 1 – 4 of 4) sorted by relevance
317 return positionZ_; in GetPositionZ()471 targetSurfaceParams->positionZ_ = positionZ_; in OnSync()
798 return GetRenderProperties().GetPositionZ() > positionZ_; in IsZOrderPromoted()804 zOrderChanged_ = !ROSEN_EQ(zProperties, positionZ_); in UpdatePositionZ()805 positionZ_ = zProperties; in UpdatePositionZ()1328 float positionZ_ = 0.0f; variable
558 float positionZ_ = 0.0f; variable
2842 surfaceParams->positionZ_ = properties.GetPositionZ(); in UpdateRenderParams()