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Searched refs:postState (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dpostprocess_impl.cpp211 auto postState = meta->GetPropertyByName(PP_ENABLE_FLAGS); in SetEntity() local
212 if (!postState) { in SetEntity()
239 MakeCallback<IOnChanged>(func, this, prop, postState, static_cast<uint32_t>(Bit))); \ in SetEntity()
240 func(this, prop, postState, static_cast<uint32_t>(Bit)); \ in SetEntity()
/ohos5.0/docs/zh-cn/application-dev/performance/
H A Dthread_data_transfer.md76 this.postState = true;