Searched refs:powerStateMachine_ (Results 1 – 5 of 5) sorted by relevance
296 if (powerStateMachine_ == nullptr) { in PowerStateMachineInit()298 if (!(powerStateMachine_->Init())) { in PowerStateMachineInit()492 powerStateMachine_->SetSwitchState(false); in SwitchSubscriberInit()497 powerStateMachine_->SetSwitchState(true); in SwitchSubscriberInit()625 if (powerStateMachine_) { in Reset()626 powerStateMachine_->Reset(); in Reset()909 if (powerStateMachine_->CheckRefreshTime()) { in RefreshActivityInner()948 auto state = powerStateMachine_->GetState(); in GetState()956 auto isScreenOn = powerStateMachine_->IsScreenOn(); in IsScreenOn()1392 powerStateMachine_->SetDisplaySuspend(enable); in SetDisplaySuspend()[all …]
35 powerStateMachine_ = stateMachine; in ScreenOffPreController()55 if (powerStateMachine_ != nullptr) { in AddScreenStateCallback()56 int64_t systemTime = powerStateMachine_->GetDisplayOffTime(); in AddScreenStateCallback()63 int64_t dimTime = powerStateMachine_->GetDimTime(systemTime); in AddScreenStateCallback()68 …SchedulEyeDetectTimeout(powerStateMachine_->GetLastOnTime() + settingTime - dimTime, GetTickCount(… in AddScreenStateCallback()
58 std::shared_ptr<PowerStateMachine> powerStateMachine_; variable
186 return powerStateMachine_; in GetPowerStateMachine()228 powerStateMachine_->SetDisplayOffTime(time); in SetDisplayOffTime()232 powerStateMachine_->SetSleepTime(time); in SetSleepTime()240 powerStateMachine_->EnableMock(powerState); in EnableMock()347 std::shared_ptr<PowerStateMachine> powerStateMachine_; variable
293 …pmsTest_->powerStateMachine_->SetState(PowerState::INACTIVE, StateChangeReason::STATE_CHANGE_REASO…302 …pmsTest_->powerStateMachine_->SetState(PowerState::FREEZE, StateChangeReason::STATE_CHANGE_REASON_…316 pmsTest_->powerStateMachine_ = nullptr;319 pmsTest_->powerStateMachine_ = stateMachine;320 EXPECT_TRUE(pmsTest_->powerStateMachine_ != nullptr);