Searched refs:ppIndex (Results 1 – 2 of 2) sorted by relevance
199 uint32_t ppIndex = ~0u; in Create() local202 ppIndex = idx; in Create()207 if (ppIndex < ppCount) { in Create()209 GetShaderProperties(shader, postProcesses[ppIndex].variables); in Create()210 SetGlobalFactorsImpl(postProcesses[ppIndex].variables, ppIndex, iter->second); in Create()371 PLUGIN_ASSERT(ppIndex < static_cast<uint32_t>(postProcesses.size())); in SetImpl()372 postProcesses[ppIndex].variables = vars; in SetImpl()373 SetGlobalFactorsImpl(vars, ppIndex, ppStack); in SetImpl()382 if (ppIndex < PostProcessConstants::GLOBAL_FACTOR_COUNT) { in SetGlobalFactorsImpl()383 globalFactors.factors[ppIndex] = vars.factor; in SetGlobalFactorsImpl()[all …]
103 …void SetImpl(const PostProcess::Variables& vars, const uint32_t ppIndex, PostProcessStack& ppStack…104 …void SetGlobalFactorsImpl(const PostProcess::Variables& vars, const uint32_t ppIndex, PostProcessS…