Searched refs:preSync (Results 1 – 1 of 1) sorted by relevance
358 auto preSync = currentImage.eglSync_; in UpdateEGLImageAndTexture() local359 if (preSync != EGL_NO_SYNC_KHR) { in UpdateEGLImageAndTexture()360 eglDestroySyncKHR(eglDisplay_, preSync); in UpdateEGLImageAndTexture()