Searched refs:pressController_ (Results 1 – 2 of 2) sorted by relevance
657 if (!pressController_) { in StartPressAnimation()658 pressController_ = CREATE_ANIMATOR(context_); in StartPressAnimation()660 if (pressController_->IsRunning()) { in StartPressAnimation()661 pressController_->Stop(); in StartPressAnimation()666 pressController_->ClearInterpolators(); in StartPressAnimation()673 pressController_->AddInterpolator(animation); in StartPressAnimation()674 pressController_->SetDuration(PRESS_DURATION); in StartPressAnimation()675 pressController_->SetFillMode(FillMode::FORWARDS); in StartPressAnimation()676 pressController_->Forward(); in StartPressAnimation()681 if (pressController_ && pressController_->IsRunning()) { in StartHoverAnimation()
766 RefPtr<Animator> pressController_; variable