Searched refs:prevAnimation (Results 1 – 4 of 4) sorted by relevance
185 auto prevAnimation = target->GetAnimationManager().QuerySpringAnimation(propertyId); in OnAttach() local188 InheritSpringAnimation(prevAnimation); in OnAttach()191 …derSpringAnimation::InheritSpringAnimation(const std::shared_ptr<RSRenderAnimation>& prevAnimation) in InheritSpringAnimation() argument195 if (prevAnimation == nullptr || prevAnimation->Animate(animationFraction_.GetLastFrameTime())) { in InheritSpringAnimation()206 auto prevSpringAnimation = std::static_pointer_cast<RSRenderSpringAnimation>(prevAnimation); in InheritSpringAnimation()
244 auto prevAnimation = target->GetAnimationManager().QueryPathAnimation(propertyId); in OnAttach() local248 if (prevAnimation == nullptr) { in OnAttach()253 prevAnimation->Finish(); in OnAttach()
128 auto prevAnimation = modifierManager->QuerySpringAnimation(propertyId); in StartUIAnimation() local131 animation->InheritSpringAnimation(prevAnimation); in StartUIAnimation()
36 void InheritSpringAnimation(const std::shared_ptr<RSRenderAnimation>& prevAnimation);