Searched refs:prevHeight_ (Results 1 – 2 of 2) sorted by relevance
318 auto finalOffset = gridLayoutInfo_.currentHeight_ - gridLayoutInfo_.prevHeight_; in FireOnReachStart()321 …GreatOrEqual(gridLayoutInfo_.prevHeight_, 0.0) && LessOrEqual(gridLayoutInfo_.currentHeight_, 0.0); in FireOnReachStart()323 …LessNotEqual(gridLayoutInfo_.prevHeight_, 0.0) && GreatOrEqual(gridLayoutInfo_.currentHeight_, 0.0… in FireOnReachStart()344 auto finalOffset = gridLayoutInfo_.currentHeight_ - gridLayoutInfo_.prevHeight_; in FireOnReachEnd()346 bool scrollDownToEnd = LessNotEqual(gridLayoutInfo_.prevHeight_, endHeight_) && in FireOnReachEnd()348 bool scrollUpToEnd = GreatNotEqual(gridLayoutInfo_.prevHeight_, endHeight_) && in FireOnReachEnd()506 ProcessEvent(indexChanged, gridLayoutInfo_.currentHeight_ - gridLayoutInfo_.prevHeight_); in OnDirtyLayoutWrapperSwap()507 gridLayoutInfo_.prevHeight_ = gridLayoutInfo_.currentHeight_; in OnDirtyLayoutWrapperSwap()1766 DumpLog::GetInstance().AddDesc("prevHeight:" + std::to_string(gridLayoutInfo_.prevHeight_)); in DumpAdvanceInfo()
358 float prevHeight_ = 0.0f; member