Searched refs:priorSceneList_ (Results 1 – 2 of 2) sorted by relevance
230 priorSceneList_ = effectChainManagerParam.priorSceneList; in InitAudioEffectChainManager()315 …bool isPriorScene = std::find(priorSceneList_.begin(), priorSceneList_.end(), sceneType) != priorS… in CreateAudioEffectChainDynamic()1142 std::find(priorSceneList_.begin(), priorSceneList_.end(), in UpdateDefaultAudioEffect()1143 scenePair.first) == priorSceneList_.end()) { in UpdateDefaultAudioEffect()1193 for (auto& priorSceneType : priorSceneList_) { in UpdateStreamUsage()1228 … std::find(priorSceneList_.begin(), priorSceneList_.end(), sceneType) != priorSceneList_.end())) { in CheckSceneTypeMatch()
186 std::vector<std::string> priorSceneList_; variable