Searched refs:proceedPreviousLoading_ (Results 1 – 3 of 3) sorted by relevance
412 bool proceedPreviousLoading_ = false; variable
122 proceedPreviousLoading_ = sourceInfo_.IsValid() && sourceInfo_ == inComingSource; in Update()124 if (!proceedPreviousLoading_) { in Update()879 proceedPreviousLoading_ = false; in ClearRenderObject()
206 proceedPreviousLoading_ = false; in ImageObjFailed()274 if (proceedPreviousLoading_ && imageLoadingStatus_ == ImageLoadingStatus::LOAD_SUCCESS) { in Update()1402 proceedPreviousLoading_ = false;