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Searched refs:progressPercent_ (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/button/
H A Drender_button.cpp618 progressPercent_ = progress / DOWNLOAD_FULL_PERCENT; in SetProgress()
619 progressWidth_ = buttonSize_.Width() * progressPercent_; in SetProgress()
665 …auto animation = AceType::MakeRefPtr<CurveAnimation<double>>(progressPercent_, previousValue_, Cur… in UpdateProgressAnimation()
672 renderButton->progressPercent_ = value; in UpdateProgressAnimation()
674 … renderButton->buttonSize_.Width() * renderButton->progressPercent_ / DOWNLOAD_FULL_PERCENT; in UpdateProgressAnimation()
675 if (GreatOrEqual(renderButton->progressPercent_, DOWNLOAD_FULL_PERCENT)) { in UpdateProgressAnimation()
H A Drender_button.h167 double progressPercent_ = 0.0; variable
H A Drosen_render_button.cpp484 PROGRESS_START_ANGLE * RADIAN_TO_DEGREE, 360 * progressPercent_, false, paint); in DrawCircleProgress()
497 PROGRESS_START_ANGLE * RADIAN_TO_DEGREE, 360 * progressPercent_); in DrawCircleProgress()