Searched refs:projPosPrev (Results 1 – 1 of 1) sorted by relevance
347 const vec4 projPosPrev = uCameras[cameraIdx].viewProjPrevFrame * vec4(prevPos.xyz, 1.0); in GetFinalCalculatedVelocity() local350 const vec2 oldUvPos = (projPosPrev.xy / projPosPrev.w) * 0.5 + 0.5; in GetFinalCalculatedVelocity()361 const vec4 projPosPrev = uCameras[cameraIdx].viewProjPrevFrame * vec4(prevPos.xyz, 1.0); in GetFinalCalculatedVelocity() local364 const vec2 oldUvPos = (projPosPrev.xy / projPosPrev.w) * 0.5 + 0.5; in GetFinalCalculatedVelocity()