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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp1237 std::vector<Gles::PushConstantReflection> pushConstantReflection; in reflectSpvBinary() local
1244 pushConstantReflection, shaderStateFlags); in reflectSpvBinary()
1281 push(reflection, static_cast<uint8_t>(pushConstantReflection.size())); in reflectSpvBinary()
1282 for (const auto& refl : pushConstantReflection) { in reflectSpvBinary()