Searched refs:rayOrigY (Results 1 – 1 of 1) sorted by relevance
30 float CalculateLineIntegral(in FogLayer layer, in float rayDirY, in float rayOrigY) in CalculateLineIntegral() argument34 const float exponent = max(-127.0f, layer.fallOff * (rayOrigY - layer.offset)); in CalculateLineIntegral()