Searched refs:readyEvent (Results 1 – 4 of 4) sorted by relevance
113 …auto readyEvent = [execCtx = info.GetExecutionContext(), func = std::move(jsFunc), node = targetNo… in OnReady() local119 CanvasModel::GetInstance()->SetOnReady(std::move(readyEvent)); in OnReady()122 …auto readyEvent = [execCtx = info.GetExecutionContext(), func = std::move(jsFunc), node = targetNo… in OnReady() local129 CanvasModel::GetInstance()->SetOnReady(std::move(readyEvent)); in OnReady()
31 void SetOnReady(ReadyEvent&& readyEvent) in SetOnReady() argument33 readyEvent_ = std::move(readyEvent); in SetOnReady()
34 void CanvasModelImpl::SetOnReady(std::function<void(uint32_t)>&& readyEvent) in SetOnReady() argument53 auto fun = readyEvent; in SetOnReady()
153 auto readyEvent = [lambda = CJLambda::Create(callback), node = targetNode] { in FfiOHOSAceFrameworkCanvasOnReady() local157 CanvasModel::GetInstance()->SetOnReady(std::move(readyEvent)); in FfiOHOSAceFrameworkCanvasOnReady()