Searched refs:realPlayTime (Results 1 – 1 of 1) sorted by relevance
136 int64_t realPlayTime = runningTime_ - startDelayNs - (currentRepeatCount_ * durationNs); in GetAnimationFraction() local140 currentRepeatCount_ += realPlayTime / durationNs; in GetAnimationFraction()142 while (currentRepeatCount_ > 0 && realPlayTime < 0) { in GetAnimationFraction()144 realPlayTime += durationNs; in GetAnimationFraction()148 playTime_ = realPlayTime % durationNs; in GetAnimationFraction()