Searched refs:redF (Results 1 – 5 of 5) sorted by relevance
31 float redF = GetObject<float>(); in BrushFuzzTestInner01() local38 redF, in BrushFuzzTestInner01()
71 float redF = GetObject<float>(); in ShaderEffectFuzzTest002() local77 redF, in ShaderEffectFuzzTest002()
252 float redF = 0.f; in HWTEST_F() local255 rsRenderParticle.SetRedF(redF); in HWTEST_F()256 EXPECT_EQ(rsRenderParticle.redF_, redF); in HWTEST_F()
450 void RSRenderParticle::SetRedF(float redF) in SetRedF() argument452 redF_ = redF; in SetRedF()
326 void SetRedF(float redF);