Searched refs:redraw (Results 1 – 7 of 7) sorted by relevance
254 Rect redraw = hand.target_; in CalculateRedrawArea() local260 redraw.Join(redraw, hand.target_); in CalculateRedrawArea()261 InvalidateRect(redraw); in CalculateRedrawArea()
209 void SetRedraw(bool redraw) in SetRedraw() argument211 redraw_ = redraw; in SetRedraw()
64 HBM_USE_DRM_REDRAW = (1ULL << 24), /**< For DRM redraw framebuffer allocate */
235 …ce/apis-arkui/js-apis-arkui-renderNode.md#invalidate) API to manually trigger a redraw of the node.239 > - Triggering multiple **invalidate** calls at once will only result in a single redraw.296 // Triggering multiple invalidate calls at once will only result in a single redraw.
82 …nguage changes; applications must listen for system language changes and redraw the content on the…115 // After detecting the language switch, redraw the content on the Canvas component.
482 …e/apis-arkui/js-apis-arkui-frameNode.md#invalidate12) API to manually trigger a redraw of the node.
467 …sponse time from the API. The specific duration depends on the amount of redraw area required by t…