Searched refs:relativeFilename (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | main.cpp | 1566 const std::string relativeFilename = relativeInputFilename.string(); in runAllCompilationStages() local 1577 LUME_LOG_I(" %s", relativeFilename.c_str()); in runAllCompilationStages() 1582 LUME_LOG_I(" %s", relativeFilename.c_str()); in runAllCompilationStages() 1587 LUME_LOG_V(" relative: '%s'", relativeFilename.c_str()); in runAllCompilationStages() 1603 preProcessShader(shaderSource, shaderKind, relativeFilename, settings); in runAllCompilationStages() 1615 … compileShaderToSpirvBinary(preProcessedShader, shaderKind, relativeFilename, settings); in runAllCompilationStages() 1937 std::string relativeFilename = std::filesystem::relative(file, shaderSourcesPath).string(); in main() local 1938 LUME_LOG_D("Tracked source file: '%s'", relativeFilename.c_str()); in main() 1974 … std::string relativeFilename = std::filesystem::relative(removedFile, shaderSourcesPath).string(); in main() local 1975 LUME_LOG_I(" %s", relativeFilename.c_str()); in main()
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