Home
last modified time | relevance | path

Searched refs:relativeFilename (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp1566 const std::string relativeFilename = relativeInputFilename.string(); in runAllCompilationStages() local
1577 LUME_LOG_I(" %s", relativeFilename.c_str()); in runAllCompilationStages()
1582 LUME_LOG_I(" %s", relativeFilename.c_str()); in runAllCompilationStages()
1587 LUME_LOG_V(" relative: '%s'", relativeFilename.c_str()); in runAllCompilationStages()
1603 preProcessShader(shaderSource, shaderKind, relativeFilename, settings); in runAllCompilationStages()
1615 … compileShaderToSpirvBinary(preProcessedShader, shaderKind, relativeFilename, settings); in runAllCompilationStages()
1937 std::string relativeFilename = std::filesystem::relative(file, shaderSourcesPath).string(); in main() local
1938 LUME_LOG_D("Tracked source file: '%s'", relativeFilename.c_str()); in main()
1974 … std::string relativeFilename = std::filesystem::relative(removedFile, shaderSourcesPath).string(); in main() local
1975 LUME_LOG_I(" %s", relativeFilename.c_str()); in main()