Searched refs:remainComponentCount (Results 1 – 1 of 1) sorted by relevance
478 uint16_t remainComponentCount = FatalHandler::GetInstance().GetComponentCount(); in ReleaseHistoryPageResource() local479 if (remainComponentCount != 0) { in ReleaseHistoryPageResource()480 HILOG_ERROR(HILOG_MODULE_ACE, "[%{public}d] components leaked!", remainComponentCount); in ReleaseHistoryPageResource()