Searched refs:remoteCallbackDeath_ (Results 1 – 4 of 4) sorted by relevance
149 remoteCallbackDeath_ = sptr<IRemoteObject::DeathRecipient>(new RemoteCallbackDeathRecipient()); in Init()1868 if (remoteCallbackDeath_ != nullptr) { in LoadSystemAbility()1869 bool ret = callback->AsObject()->AddDeathRecipient(remoteCallbackDeath_); in LoadSystemAbility()1900 if (remoteCallbackDeath_ != nullptr) { in DoLoadRemoteSystemAbility()1901 callback->AsObject()->RemoveDeathRecipient(remoteCallbackDeath_); in DoLoadRemoteSystemAbility()2059 if (remoteCallbackDeath_ != nullptr) { in RemoveRemoteCallbackLocked()2060 callback->AsObject()->RemoveDeathRecipient(remoteCallbackDeath_); in RemoveRemoteCallbackLocked()
165 …saMgr->remoteCallbackDeath_ = sptr<IRemoteObject::DeathRecipient>(new RemoteCallbackDeathRecipient… in FuzzNotifySystemAbilityLoaded()
274 sptr<IRemoteObject::DeathRecipient> remoteCallbackDeath_; variable
2296 …saMgr->remoteCallbackDeath_ = sptr<IRemoteObject::DeathRecipient>(new RemoteCallbackDeathRecipient…2374 …saMgr->remoteCallbackDeath_ = sptr<IRemoteObject::DeathRecipient>(new RemoteCallbackDeathRecipient…2434 …saMgr->remoteCallbackDeath_ = sptr<IRemoteObject::DeathRecipient>(new RemoteCallbackDeathRecipient…